Description
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Retrieves a floating-point array parameter of a scene object. See also the other object parameter related functions |
C/C++ synopsis
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double* simGetObjectFloatArrayParam(int objectHandle,int parameterID,int* size) |
C/C++ parameters |
objectHandle: handle of the object
size: the size of the returned double array. Can be null
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C/C++ return value
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null if the parameter could not be retrieved, or a pointer to the array. The user is in charge of releasing the array with simReleaseBuffer
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Lua synopsis
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float[] params=sim.getObjectFloatArrayParam(int objectHandle,int parameterID)
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Lua parameters |
Similar to the C-function counterpart
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Lua return values
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Similar to the C-function counterpart
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Python synopsis |
list params=sim.getObjectFloatArrayParam(int objectHandle,int parameterID) |