
simGetTextureId / sim.getTextureId
Description
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Retrieves the texture ID of a specific texture. See also sim.readTexture, sim.writeTexture and sim.createTexture.
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C synopsis
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simInt simGetTextureId(const simChar* textureName,simInt* resolution)
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C parameters |
textureName: the name of the texture ID to be retrieved.
resolution: a pointer to 2 integer values representing the resolution of the texture. Can be NULL.
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C return value
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The texture ID, or -1 if the texture does not exist or in case of an error
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Lua synopsis
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number textureId,table_2 resolution=sim.getTextureId(string textureName)
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Lua parameters |
Same as C-function
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Lua return values
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Same as C-function
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All regular API functions on one page
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