viewHandleOrIndex: the handle of the view (can also be a floating view), or the index of the view.
associatedViewableObjectHandle: handle of the object that you wish to associate with the view. Must be a viewable object. Can also be -1, in which case the view is emptied
options: bit-coded:
bit0-bit3=the 3D display mode (0=solid rendering, 1=wireframe rendering)
bit4 (16) set=orthogonal projection (otherwise perspective projection)
bit5 (32) set=x/y graph display (otherwise time-graph display)
bit6 (64) set=floating view is removed at simulation end
bit7 (128) set=floating view is ignored during a scene save operation
bit8 (256) set=the view is not modified. The return value of the function indicates if the view still exists (2), or does not exist anymore (1). No error is generated.
bit9 (512) set=the view is not modified. The return value of the function represents the object associated with the view.
bit10 (1024) set=x/y graph has x view size proportional to y view size.
viewLabel: a label that will be displayed at the top of a floating view. If NULL is specified, then the name of the associated viewable object is taken as label.
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