
simCloseScene
Description
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Closes current scene, and switches to another open scene. If there is no other open scene, a new scene is then created. Can only be called from an add-on, or from the sanbox script, when called from Lua. See also sim.loadScene and sim.saveScene. |
C synopsis
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simInt simCloseScene() |
C parameters |
none
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C return value
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-1 if operation was not successful, otherwise the current scene index.
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Lua synopsis
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number result=sim.closeScene() |
Lua parameters |
-
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Lua return values
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same as C-function
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Remote API equiv.
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All regular API functions on one page
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