Description
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Retrieves the object handles that compose a given collection. |
C synopsis
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simInt* simGetCollectionObjects(simInt collectionHandle,simInt* objectCount) |
C parameters |
collectionHandle: handle of the collection
objectCount: pointer to a value receiving the number of returned object handles
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C return value
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pointer to n object handles, or NULL if an error occurred. The user is in charge of destroying the returned buffer with simReleaseBuffer
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Lua synopsis
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table objectHandles=sim.getCollectionObjects(number collectionHandle) |
Lua parameters |
Same as C-function
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Lua return values
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Same as C-function (but nil instead of NULL, and simReleaseBuffer does not need to be called)
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