C parameters |
matrix: pointer to 12 simFloat values (the last row of the 4x4 matrix (0,0,0,1) is not needed)
The x-axis of the orientation component is (matrix[0],matrix[4],matrix[8])
The y-axis of the orientation component is (matrix[1],matrix[5],matrix[9])
The z-axis of the orientation component is (matrix[2],matrix[6],matrix[10])
The position component is (matrix[3],matrix[7],matrix[11])
quaternion: pointer to 4 simFloat values representing the quaternion in the matrix (x,y,z,w)
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Lua parameters |
matrix: table to 12 numbers (the last row of the 4x4 matrix (0,0,0,1) is not needed). Table values in Lua are indexed from 1, not 0!
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