Description
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Removes a previously added particle object. See also simAddParticleObject and simAddParticleObjectItem
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C synopsis
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simInt simRemoveParticleObject(simInt objectHandle)
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C parameters |
objectHandle: handle of a previously added particle object. sim_handle_all removes all particle objects from the scene
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C return value
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-1 if operation was not successful. In a future release, a more differentiated return value might be available
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Lua synopsis
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number result=simRemoveParticleObject(number objectHandle) |
Lua parameters |
Same as C-function
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Lua return values
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Same as C-function
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