Description
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Removes a collection from the scene, including the objects it contains. If you just want to remove the collection, but not the objects it contains, call simEmptyCollection beforehand. See also simCreateCollection and simAddObjectToCollection. |
C synopsis
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simInt simRemoveCollection(simInt collectionHandle)
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C parameters |
collectionHandle: handle of the collection to remove. sim_handle_all removes all collections from the scene
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C return value
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-1 if operation was not successful. In a future release, a more differentiated return value might be available
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Lua synopsis
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number result=simRemoveCollection(number collectionHandle)
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Lua parameters |
Same as C-function
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Lua return values
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Same as C-function
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