Description
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Returns the signal name at the given index. Use this function in a loop until return is NULL to read all set signals. Signals are values that are global to a given simulator scene and cleared at simulation start. See also the other signal functions. |
C synopsis
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simChar* simGetSignalName(simInt signalIndex,simInt signalType) |
C parameters |
signalIndex: zero based index
signalType: signal type. 0 is for integer signals, 1 for float signals and 2 for string signals
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C return value
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NULL if operation was not successful or signal does not exist at this index, otherwise the name of the signal at the given index (the user is in charge of releasing the returned buffer with simReleaseBuffer)
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Lua synopsis
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string signalName=simGetSignalName(number signalIndex,number signalType) |
Lua parameters |
Same as C-function
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Lua return values
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Same as C-function
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