Description
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Gets the value of a float signal. Signals are cleared at simulation start. See also simSetFloatSignal, the other signal functions, and simPersistentDataRead.
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C synopsis
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simInt simGetFloatSignal(const simChar* signalName,simFloat* signalValue)
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C parameters |
signalName: name of the signal
signalValue: value of the signal
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C return value
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-1 if operation was not successful, 0 if signal does not exist, 1 if signalValue was retrieved
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Lua synopsis
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number signalValue=simGetFloatSignal(string signalName)
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Lua parameters |
signalName: name of the signal
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Lua return values
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signalValue: value of the signal. nil if operation was not successful or if signal does not exist
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