Description
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Sets a floating-point parameter of a scene object or calculation object. See also sim.getObjectFloatParameter, sim.setObjectInt32Parameter and sim.setObjectStringParameter
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C synopsis
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simInt simSetObjectFloatParameter(simInt objectHandle,simInt parameterID,simFloat parameter)
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C parameters |
objectHandle: handle of the object
parameter: parameter value
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C return value
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-1 in case of an error, 0 if the parameter could not be set (e.g. because the parameterID doesn't exist, or because the specified object doesn't correspond to the correct type), or 1 if the operation was successful
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Lua synopsis
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number result=sim.setObjectFloatParameter(number objectHandle,number parameterID,number parameter)
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Lua parameters |
Same as C-function
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Lua return values
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Same as C-function
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Remote API equiv.
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